3-24 players · 10-15 minEveryone votes.
Nobody escapes.

One link, everybody's own phone, and 24 prompts about the habits your colleagues have definitely noticed.

Rounds

You get a link to send. 3-24 players, about 10-15 min. Nobody needs an account, including you.

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Why it works

The tally is the game.

The prompt is not the funny part. What makes this work is the moment the votes come up and somebody has seven and did not see it coming, or the room splits exactly down the middle and both halves are certain.

So the round does not rush. Everybody votes, the result appears all at once, and then there is a pause where people say 'who voted for me' and nobody admits it. That pause is where the actual team building happens, and it is the reason this beats a round of introductions.

Worth knowing

Nothing here is about the job.

Every prompt is about a habit, a taste or a harmless vanity: browser tabs, punctuality, opinions about coffee. None of them touch competence, workload, pay or attendance.

That is a deliberate limit rather than a lack of nerve. A team game that produces an awkward conversation with a manager afterwards has failed at the only thing it was for, and 'most likely to get fired' is not something a company should be publishing at its own staff.

✦ How to play

Three steps, and none of them is signing up.

1
Start a room

Pick how many rounds you want and press start. You get a link and nothing else to configure.

2
Send the link

Everyone opens it and types a name. They do not need an account, an app or anything installed.

3
Vote, reveal, repeat

Each round shows one prompt and everybody taps a name. The tally appears once the last vote lands.

Questions

Who is most likely to?, answered.

Up to 24 in one room. Past about a dozen the rounds get slower rather than harder, because more names means more to read, so for a very large team it is usually better to run two rooms and compare the results afterwards.
Yes. Starting a room and taking a seat are separate things, so you can do both, or you can run the game from the front of a room without being one of the options. Whoever starts it keeps the only key that can move it to the next round.
No. They are drawn fresh from a pack of 24 each time a room is created, so running it again next month is a different game rather than a rerun. Play again at the end and it re-deals without anybody setting it up twice.
No, and this matters more than it sounds. You see the totals, never the individual votes, because a game that shows who picked you stops being funny immediately. Nothing in the page ever carries another player's vote before the reveal either.
The room holds a code, the names people typed and the votes, with no account attached to any of it. The whole thing is deleted a few hours after you stop playing.

The game is free forever.
The rest of it is the hard part.

EvyOS holds the goals, projects and tasks the team goes back to once the game is over.

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