Send a link, everybody plays on their own phone. Nothing to install, nobody to sign up, and no ads waiting in front of the thing you came for.
Icebreakers for people who have met a hundred times and still know nothing about each other, and one game for the meeting you could not decline. Three to twenty-four people.
See the team games →Two people, one link, ten minutes. For a partner, a friend, or whoever you share the sofa with, and it works just as well from two different cities.
See the games for two →The games that need more than one person keep a small room on our server, which is how six phones can show the same prompt at the same moment. The room is a code and nothing else: no account, no email, no sign-in. Whoever starts it gets the only key that can move the game along, so sharing the link never hands over the ability to end it.
A few hours after you stop, the whole room is deleted — the names, the answers, all of it. The rest of the games never send anything anywhere in the first place.
One system for the goals, projects, tasks and habits waiting for you when the fifteen minutes are up.
Start for free →