3-16 players · 10-15 minPropose the worst
possible thing.

The worst team-building activity. The worst perk. The worst way to announce good news. Everybody writes one, the room crowns the worst.

Rounds

You get a link to send. 3-16 players, about 10-15 min. Nobody needs an account, including you.

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Why it works

Inversion, with the seriousness removed.

Asking a team to design the worst possible onboarding is a real technique, and it works because people who cannot say what good looks like can always say what bad looks like, in detail, immediately.

What usually kills it is the framing: an exercise called inversion feels like homework. Called a bad idea competition, the same room produces the same insights and enjoys it.

Worth knowing

Read the winners twice.

The funniest answers are almost never invented. They are lightly exaggerated versions of something the person has actually sat through, which is why this occasionally gets uncomfortably close to a real process you own.

That is the useful part. It is worth writing down which ones got the biggest vote.

✦ How to play

Three steps, and none of them is signing up.

1
Open a room

One link, three to sixteen people.

2
Write something terrible

One prompt per round, one line each, submitted blind.

3
Vote for the worst

All of them appear anonymously. You cannot vote for your own.

Questions

Bad idea generator, answered.

It can be, and that is not a failure. A round where everybody invents a slightly worse version of a process you actually run tells you something a retrospective would have taken an hour to reach.
The prompts are about policies, meetings and processes, never about people. If your team takes it somewhere else that is a team question rather than a game one.
Five is about right. Eight if the answers are good.

The game is free forever.
The rest of it is the hard part.

EvyOS holds the goals, projects and tasks the team goes back to once the game is over.

Start for free